Cape Copenhagen is a game development house, mixing their own projects with work-for-hire projects, including many LEGO iPad games. Although my primary project while working for Cape has been non game related (see here), I have also worked on a few game related projects and in house tools.
As a developer, I
- Provided a backend and game server for a forthcoming game
- Created an internal tool for project communication
- Setup SVN, Git and FTP servers with scheduled backups
- Various devops tasks
Platforms and technologies
- Mac, Ubuntu and Amazon Linux
- Ruby on Rails
- Heroku
- Shell scripting, cron jobs
- Git and Gitolite
- Amazon Cloud Services, including EC2 and S3