Cape Copenhagen is a game development house, mixing their own projects with work-for-hire projects, including many LEGO iPad games. Although my primary project while working for Cape has been non game related (see here), I have also worked on a few game related projects and in house tools.

As a developer, I

  • Provided a backend and game server for a forthcoming game
  • Created an internal tool for project communication
  • Setup SVN, Git and FTP servers with scheduled backups
  • Various devops tasks

Platforms and technologies

  • Mac, Ubuntu and Amazon Linux
  • Ruby on Rails
  • Heroku
  • Shell scripting, cron jobs
  • Git and Gitolite
  • Amazon Cloud Services, including EC2 and S3